Dpt is a studio which creates interactive experiences across virtual and physical spaces.

During my time at Dpt, I had the chance to work on projects for clients and organizations like Meta, Felix & Paul, Jeld-Wen, Mandai Wildlife Reserve, and Calgary Stampede.

I handled shaders, rigs, post processing effects, particle systems, and optimization of assets and rendering on interactive experiences covering XR platforms on Unity and Unreal and installations both small and large. I even got to play with some really fun and... promise you won't tell anyone... unreleased hardware.


I also really enjoyed working with my amazing team, where I learned so much from my mentors, collaborated closely with our animator while iterating on character rigs, and helped manage two artists (technical and VFX) to help them grow their technical expertise in their respective areas of work.


And ultimately, I was (still am) very grateful to have had the opportunity to turn playing with interesting forms of interaction and 3D tech into real, culturally enriching, educational projects!

Photo credits go to Mandai Wildlife Reserve and Felix & Paul.